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memory_management_design_ii

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memory_management_design_ii [2015/11/20 17:36]
rightbrain [summary]
memory_management_design_ii [2015/11/20 17:37]
rightbrain
Line 1: Line 1:
-In [[memory_management_design|]] I described the IoTivity deficiencies in memory management. ​ Here I describe the architectural and design changes that can eliminate those deficiencies.+In [[memory_management_design|memory management design]] I described the IoTivity deficiencies in memory management. ​ Here I describe the architectural and design changes that can eliminate those deficiencies.
  
 A wise mobile game architect once told me that his games allocate all memory at startup, never touching the heap thereafter. ​ My experience says this is a worthy goal for IoTivity. A wise mobile game architect once told me that his games allocate all memory at startup, never touching the heap thereafter. ​ My experience says this is a worthy goal for IoTivity.
memory_management_design_ii.txt ยท Last modified: 2015/11/20 17:40 by rightbrain